The FSharpCustomOptions type exposes the following members.
Determines whether the specified object is equal to the current object.(Inherited from Object.)
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.)
Serves as the default hash function.(Inherited from Object.)
Gets the Type of the current instance.(Inherited from Object.)
Creates a shallow copy of the current Object.(Inherited from Object.)
Returns a string that represents the current object.(Inherited from Object.)
Specifies that errors and warnings use color-coded text on the console.
Enables or disables cross-module optimizations.
Ignores warnings that appear when you use features that are designed for compatibility with other versions of ML.
Disables the default reference to the .NET Framework assembly.
Instructs the compiler to omit the resource it normally adds to an assembly that includes F#-specific metadata.
Instructs the compiler to only include optimization essential for implementing inlined constructs. Inhibits cross-module inlining but improves binary compatibility.
The OutputPdbPath compiler option specifies the name and location of the debug symbols file.
Generates a signature file based on the generated assembly. For more information about signature files, more info : https://docs.microsoft.com/en-us/dotnet/articles/fsharp/language-reference/signatures />.
Specifies that assembly references should be resolved using directory-based Mono rules rather than MSBuild resolution. The default is to use MSBuild resolution except when running under Mono.
Specifies to produce an assembly that contains all of its dependencies so that it runs by itself without the need for additional assemblies, such as the F# library.